Shinko
Shinko is a medieval fantasy turn-based rogue-lite game where players battle ever-increasing brutal monsters through a dungeon with mountains of gold lying in its center. You play as the Purple Knight tasked by you to change your mundane setting and make something of yourself. The game features a rock-paper-scissors-style combat system with sword, axe, and spear mechanics inspired by Fire Emblem. A unique aging system allows players to resurrect after death at life expectancy cost, gaining experience points to upgrade skills and weapons. Inspired by games like Die in the Dungeon and Sifu, Shinko combines pixel art, strategic combat, and roguelike progression.
Shinko is made by Where's Wingo Productions, where I, Wingo, create the art, music, and gameplay! Please comment on how I can improve this game. This is hopefully the first of many games that WW Productions will make.
Thank you for Playing!
Instrunctions:
Left and Right arrow keys to select enemy.
Rock-Paper_Scissor Rules: Sword beats Axe, Axe beats Spear, and Spear beats Sword.
Status | In development |
Platforms | HTML5, Windows, macOS |
Author | Where's Wingo |
Genre | Strategy |
Made with | Godot |
Tags | Roguelite, Turn-based, Turn-Based Combat, Turn-based Strategy |
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